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January 2011 Update

Apologies for the delayed video release, and new screenshots.Apologies for the delayed video release, and new screenshots.

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March 2011 Update progress

Thanks for all the comments in the last two months in regards to the video released in late January. Feedback is critical in trying to recreate the atmosphere and gameplay required to achieve the feel...

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April 2011 Update progress

We say goodbye to an old and loyal friend, job positions up for grabs, and the usual updates.We say goodbye to an old and loyal friend, job positions up for grabs, and the usual updates.

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June 2011 Update

After along time coming, the programming mechanics behind Sonics gameplay is now finally coming to a close. Just one more ability from the classic genesis/Megadrive era to be implimented into the...

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July 2011 Update

Last seen in the ADR 2006 video teaser back in late 2006, Ashura himself has resurfaced back into the spotlight. I've uploaded six new rendered images into the Media gallery; And he is now implimented...

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August / September 2011 Update

Monthly update with programming news, revisit to the alpha of ADR(Pre-Techdemo days)amongst other things.Monthly update with programming news, revisit to the alpha of ADR(Pre-Techdemo days)amongst...

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May 2012 Update

After an 8 month long hiatus, we're back in action once again, and grinding out our frustrations on Ashura: Dark Reign.After an 8 month long hiatus, we're back in action once again, and grinding out...

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August 2012 Update

A whirlwind of character modeling and two of the hottest indie games to check out at Sage 2012.A whirlwind of character modeling and two of the hottest indie games to check out at Sage 2012.

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November 2012 Update

New models, system issues ahhhh...It's much better to burn out, than just to fade away.New models, system issues ahhhh...It's much better to burn out, than just to fade away.

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Ashura turns seven and his development origins

Who create the look of the ADR version of Ashura? and Ashura officially turns Seven today.Who create the look of the ADR version of Ashura? and Ashura officially turns Seven today.

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ADR Tech Demo Animation Update

A very late animation update for the now dated Tech demo.A very late animation update for the now dated Tech demo.

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December 2012 Update

Ashura: Dark reign gets new system implementations, and Tails becomes fully playable.Ashura: Dark reign gets new system implementations, and Tails becomes fully playable.

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March 2014 - update

Latest update for Ashura Dark Reign. Grinding Coded! Latest update for Ashura Dark Reign. Grinding Coded!

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July 2014 - update

Latest news update regarding Project- Ashura: Dark Reign.Latest news update regarding Project- Ashura: Dark Reign.

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Latest News: April 2015

New website coming your way in 4 days! Detailing everything from about the game, videos, artwork, developer & news blogs, faqs, and team vacancy positions!!

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Website is Now LIVE!

Its Midnight, and as the clock struck twelve here, the site went live! www.xr-s.com/adr/ There are a few issues that was not sorted out in time, but will be resolved. Hey! even Disneyland when it...

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Developer Post #01

A brief Discussion on SuperSonic, its creation and design process.

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ADR opens up as community project

I'm opening up ADR as a community project Anyone wishing to help will not have to dedicate all their time like I have and the old team did in creation of earlier content and the Techdemo. This will be...

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ADR moves to Unreal Engine 4!

ADR moves forwards with Unreal Engine 4 for a much needed faster Development Pipeline. Now utilising the Hedgehog Development Kit for UE4 by Chaos Force Studio.

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ADR goes into a head-spin with loops now implemented

One of the difficult things to tackle is the infamous loop de loop. Today ADR managed to finally implement it within its Ares framework. Though its lacking polish and no direct camera control at the...

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